Miniature Monday - Sanguine Takes Control
As much fun as we had with our report on Cangames, it's time to go back to our normal Miniature Monday posts as we share more previews of our resurrection of the Trinity: Battleground wargame. This time, we're taking a look at another Aberrant, Sanguine.
Sanguine was only released as a metal model and was one of the hardest miniatures in the line For our team to track down. Her sculpt was also certainly unique. She took the Tactical Rock trend a little far, with a rock that was almost her size, if not even bigger! This attached piece of terrain was not just there to give her something to lean on, though. The spire of rock was an example her sole mutation in action. Her Psi Powers were less obvious than a huge rock spire, consisting of Incredible Vision to make her attacks more accurate and Crushing Blow to strike melee attackers much harder than her small stature would suggest. Those powers were useful but her main method of attack (and where the giant rock came in) was her Ground Control mutation. This attack allowed her to create tremors or force pillars of rock to shoot from the ground, damaging enemies under a 5-inch template. This placed her in a similar role as Denshea, with both being 2nd Caste Aberrant who served their Cadres as a living artillery pieces, but there were differences as well. She lacked Denshea's defensive Carapace and Psi Powers, and her Ground Control was shorter-ranged and less damaging than his Hurl Earth mutation, but she had another point of Health, was able to boost the accuracy of her attacks, and dealt far more damage in melee. Perhaps most importantly, she cost nearly a third less than Denshea in terms of points, allowing an Aberrant player to include a powerful long-ranged attacker in their Cadre while still saving points for more Aberrants. It will be up to players to decide which they'd rather have in their force when the game re-releases later this year. Alternately, a canny Aberrant player could always include both, and bury their enemies before they even have a chance to get close. In a wargame like Trinity: Battleground, carefully crafting your army can be almost as much fun as seeing them duke it out on the tabletop.